Experience Björk’s
Vulnicura VR Remastered
newly enhanced spatial audio and upgraded visuals.
I am thrilled to say that vulnicura vr has been remastered !
it has new spatial audio , reprogrammed visuals .
when we did it originally , our hands were often tied because of memory limitations and the capacity of immersive tech .
now the company pulsejet studios have upgraded the whole thing .
i was excited to combine all the songs on vulnicura into one VR album . out of all my music , i felt it had the narrative and chronology to carry it .
it is a digital home for all the virtual reality videos we made .the VR videos have been touring museums around the world as part of the Björk Digital exhibition , but now that it is possible to put them all out on an accessible gaming platform available to everyone.
i am thrilled for people to be able to download them in their own home .
vulnicura VR has been a long journey which started when me and andy thomas huang started talking about how we wanted to document "stonemilker" .
we then filmed it on a 360 camera on a beach in iceland in november 2014 . we weren’t sure how to share it because of how few owned VR headsets . we started by putting a dozen of headsets in record shops in brooklyn and bethnal green and got really good reactions .
we started with the vulnicura vr exhibition in sydney and the exhibition has since then traveled to tokyo , london , montreal , reykjavík , los angeles , mexico city , houston , barcelona , moscow , poznan , buenos aires , bogota , mexico city , são paulo , brasília and rio de janeiro .
Image Gallery from Vulnicura VR Remastered
Exclusive message
from Björk.
the whole process has been an improvisation , trying to keep faith in formats . these 7 VR videos are done with 6 different companies , 4 softwares 6 different directors . early in this journey it became obvious that the process for great 360 sound mastering did not exist so we had to invent our own on the way .... there were dozens of other similar challenges ......
when andy proposed filming stonemilker on the beach it was perhaps him tapping into how spatial and connected to nature my songs are . i wrote that song , walking on the same beach and filming it in 360 and sharing it in surround sound seems the most natural way to invite my listeners humbly into my music .
the themes for the digital animations were a collaboration of mine with james merry and i would like to thank him . he had the patience to listen to my endless tales about the psychology and the sensation of healing through my most difficult album to write to date : my heartbreak album . it came to my surprise how metaphysical and "selfhelpy" heartbreak-healing really is . there is a reason why mankind has talked about broken hearts for aeons . you physically feel as a part of your body has fallen apart , has been torn off . there literally is a chestwound that is sown together and healed . when i first was watching VR in 2014 , the way i recognized it´s strengths and weaknesses seem to match the album i had in my hands perfectly . when you put the headset on , it is very isolating . heartbreak is . it also gives an escapist relief . which heartbreak needs . but there is also a hidden quality i personally think is going to be the most unexplored in the future , the healing potential of VR . the amount of crying that was done into the headsets in sydney convinced me and james that we were on the right track , this was something people were experiencing on a visceral level .
i would like to thank all the directors , andy thomas huang , jesse kanda , nick thornton jones and warren du preez , inez & vinoodh, our japanese collaborators : dentsu and rhizomatiks . and stephen malinowski for his wonderful 3d notation animations .
also mandy parnell and martin korth who pioneered our own take on the 360 mixing and mastering with me , solving and programming endless solutions .
chris pike and chris elms were divine engineers on this
i hope you enjoy this ......
as always i am grateful for your interest
warmthness,
björk